Key Sequence Notation Linear Dynamical System set operations New Concepts reachability analysis Set Propagation Techniques Important Results / Claims Questions Set Propagation Techniques Now, how exactly do we compute the reachable set. …for Linear Dynamical Systems Let’s consider writing s’ as a function of s, x. For a linear system, we have:
our goal is to then write this for sets of initial s. Write this in terms of Set Propagation Techniques:
We can then build out the reachable set over time by continuously applying this expression, namely:
Now, to bound our reachable set for horizon up to t, we can write:
Now, if you want to bound your reachable set up to infinite horizon, we have to show for SOME d we have:
(why some but not all? because once this happens once, you are forever trapped into the set \mathcal{R}_{d-1} at least (since the next one is smaller) and so will be bounded forever.) set representations finite representations: specify all points in the set without enumerating all systems convex tend to be nice: a set \mathcal{P} is convex if \alpha p + \left(1-\alpha\right) p \in \mathcal{P}, for all p,q \in \mathcal{P} and \alpha \in [0,1] polytope We are most interested in polytope: a bounded intersection of half-spaces—a series of inequality a^{T}x \leq b. Two types of polytopes: H polytopes a set of half-spaces: Ax \leq b for matrices A, b, which are a series of things that are specified. V polytope the convex hull of a set of vertices: \text{conv}\left(\mathcal{V}\right) — i.e. give a set of vertices at the edges of the hull. set operations for \mathcal{V} polytopes:
^ computing this convex hull is wayyyy to expensive as verticies scale; we can solve this with one of two ways. use a zonotope instead overapproximate: “bound it with a box”—which do not loose our safety guarantees if it does not intersect with the avoid set; if it does intersect with the avoid set, we can’t make any conclusions. see overapproximation zonotope A zonotope is a symmetric polytope. A zonotope is a subset of polytope that’s easy to parametrize. a set of vector generators g a center point c for any ordering of g, g_{j}, we maintain a set of active verticies \left\{c\right\} in the beginning and concatenate one of the remaining gjs into each vertex and also in the negative direction. And then, get a convex hull. that is:
set operations for zonotope